|EFS Football Guest Login|
Try our FF 'Guest Login' below
and check out the BIG DOGS!
As a Guest,
you can perform all features
available to full EFS fantasy football members!
Look around. See all we have to offer.
Then ask yourself one question, do I have what it takes to win at fantasy football HERE?
Welcome to Extreme Fantasy Sports!
This guide is for owners who have purchased their first EFS fantasy football team, whether
you purchased a new team or inherited an
orphan. Here, I'll give you the basics of what you
can look forward to with your new team, as well as some tips for new team and orphan owners.
For more detailed information, see the
New Team Owner
New Orphan Owner
- First, congratulations!: You've accepted the
greatest fantasy football challenge on the internet.
To win here is no easy task, and the beginning of your EFS journey starts with
a full league and the veteran draft.
- The Veteran Draft: Once your league fills, you will need to decide on a draft type
-- live or "slow". Usually, this is done by email or in the
EFS League Forums.
For a live draft, everyone would agree upon a block of time
to draft 10 rounds of veterans. For a slow draft, league
members would need to agree on the number of veterans to draft (from 10 to 41), a start
date and how long to give each owner per pick. (The default is 24 hours.)
- Live Veteran Draft: First advice -- be prepared! You
will need to go to the draft room ("Veteran Draft") to participate in the veteran draft.
Come to the draft room at the league-designated day and time
with a prepared draft list, preferably entered into EFS.
On draft day, you will need to
know each football player's Player ID (PID). When it's your turn to make a draft pick,
you will need to enter the PID. Be ready!
You will be alerted within the draft room how much time you have left to make your pick.
You'll also be
able to see all the owners concurrently in the draft room. All recent picks made will
be listed. For fun, you can talk to
fellow league owners about the picks in the
EFS Chat Room.
- Slow Veteran Draft: Read the rules for the live
veteran draft, because you'll need to bring those PIDs with you into the same veteran
draft room. The only difference is that you'll have more time. :) You will be
alerted by email when it's your turn to pick. (Make sure
that your owner master has a valid email address.) You can see how much time you
have left to pick within the veteran draft room. The biggest feature of veteran drafts
is the ability to trade drafted players and/or veteran picks for drafted players and/or
veteran picks. Check the forums and trade room often.
- Veteran contracts, intro: Ok, here's the tricky
part. You need to assign contracts to the veterans you just signed from your team's
Simple View page. You're given a total of
to spread across your active roster. An active roster can have, at most,
That leaves you with about
2.8 years per player. Each player can be given
a 1-to-5 year contract. You need to decide which players you want to give bigger
contracts. Typically you give bigger contracts to younger and better players, especially
if their initial salary is high ($3 million or more). Next, you need to decide which
players you want to start on the practice squad. Do NOT think of the practice squad as
a bench! Think of it as a place to put future stars (who aren't yet), and backups
to your active roster backups. If you put a good player on PS, he'll be bid on quick.
Choose your contract assignments wisely!
- Veteran contracts, assigning: When you want to
assign a player contract, click on his name from the Simple View page. Enter the number of
years you want to give a player in the Con/Ext input area. If you want this player to
begin his career on your team on the practice squad, enter a "Y" in the PS input area.
(This is important -- you must designate a veteran player to the PS at the time you give
him his initial contract.) At this point, you can submit the update.
- Rookie draft: After the veteran draft, you'll hold
7 rounds of a rookie draft chosen exclusively from the current year's rookie crop, with
the same options as the veteran draft -- live or slow. From here, you can trade veterans,
drafted-rookies and/or rookie picks for veterans, drafted-rookies and/or rookie picks during
the draft. (Once again, be ready with those PIDs!)
- Before the Regular Season: Hereon, you can
continue trading into the regular season, make bids in free agency (via. FA by Position
and FA Bid List menu options) to fill in whatever roster holes are left, and prepare for
the regular season.
- The Regular Season: During the regular season, you'll
need to set your team's 24 starters for that week. You have until about game-time per-player
to make changes. Once a player's game has started, you can't change him in or out of your
starting lineup. Set your starters early!
You can always set starters days or weeks ahead
of time -- which is better than starting injured or BYE week players, or worse yet,
having the system set your starting lineup for you.
- Beginning Orphan Ownership: Depending on when
you took over, you'll want to start reading above. The first thing to remember is,
EFSports fantasy football is NOT like other fantasy football sites! You've entered
a dynasty keeper fantasy football site.
Do NOT make any sudden moves.
- Off-season Orphan Ownership: Whether you pick up
an orphan during the off-season or regular season, you need to begin
communication with the rest of the league members first. Examine your team, other teams,
the free agent list, the waiver wire, and RFA (if applicable). Decide what you need to
do in order to field a competitive team during the regular season. Figure out what's not
on your team that you need, and what's on your team that won't help you. For what's on
your team that you want to drop, try trading them first!
Waiving players costs your team contract years and salary against those respective caps
for your team up to FOUR years in the future.
- Regular-season Orphan Ownership: If you pick up
your orphan during the regular season, first make sure you
set a lineup for the coming
week. Second, check out your playoff situation. If you still think your team has a shot,
you might want to make moves to strengthen your chances; otherwise, rebuilding for next
season and beyond might be a good idea. Communicate with the other league members
as soon as you can to help open trade talks. Again, don't make any sudden drops --
other owners might want what you don't, and it's always cheaper to trade players
than simply waive them.
- End-of-Season Orphan Ownership:
Before the end of the season, you'll need to determine which players
should stay and which should go. Once you're out of playoff contention,
you need to evaluate your contract cap situation for the next season.
One contract year will be returned to your contract cap for every active
player. Your current-year contract cap penalty years will be returned,
as well. This is what you have to work with for the next season.
From this, you need to plan ahead. Figure out which players with
a 1 year contract you will keep in RFA (unless bid too high) and
what you want to extend their contracts to. Review all 2-year contract
players. Determine the top, highest-priced players to give them
contract extensions NOW to save contract extension money. Low-priced
players (around $1M or less) can wait until the extension deadline for
1-year players in the new season; then, you will have a better idea
whether you want to give them a sizable extension, string them along
another season with a 1-year extension, or let them wind down to RFA
in the next season. Check your next-season draft situation and set
aside enough years for those picks. Also, set aside about 20-or-so
contract years (if you have it) for during-season free agent and
practice squad signings.